"This comprehensive Java Programming Masterclass is designed to take learners from the fundamentals of Java to building fully functional real-world desktop applications. Through a progressive modular approach, students explore core programming concepts, master object-oriented principles, and develop practical GUI-based systems using Java Swing and NetBeans.



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July 2025
23 assignments
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There are 6 modules in this course
This module introduces learners to the foundational elements of Java programming and the essential setup required to begin Java application development. It guides learners through the installation process, writing basic programs, handling user input, applying operators, and constructing forms using NetBeans. The module progressively builds a beginner's understanding of how Java code is structured, executed, and interacted with both through console and GUI elements.
What's included
9 videos4 assignments
This module introduces learners to the fundamental principles of object-oriented programming (OOP) using Java. It covers core topics such as methods, method overloading and overriding, abstraction through abstract classes and interfaces, and builds practical implementation skills using NetBeans. Additionally, it explores key OOP concepts like encapsulation, access modifiers, and real-world use cases involving dictionaries and modular programming, reinforcing structured and reusable code practices.
What's included
10 videos4 assignments
This module delves into more advanced programming concepts in Java that empower developers to write more efficient, modular, and robust applications. It explores the use of wrapper classes, mathematical functions, and object behavior through value and reference semantics. It also covers string manipulation, exception handling, file and directory operations—all critical components for building real-world applications. This module aims to deepen the learner’s understanding of core Java functionality beyond the basics and prepare them for practical coding challenges.
What's included
10 videos4 assignments
This module introduces learners to building graphical user interfaces (GUIs) in Java using AWT and Swing frameworks. It guides learners through creating interactive Java applications by implementing UI components such as buttons, labels, text fields, and event listeners. The module culminates with practical projects, including an ATM simulation and a classic Snake game, providing hands-on experience in designing, coding, and managing GUI-based applications within NetBeans IDE.
What's included
9 videos4 assignments
This module focuses on integrating Java applications with relational databases using JDBC (Java Database Connectivity). Learners begin by designing a login interface and progress to implementing database operations such as data insertion, retrieval, update, and deletion. The module culminates in developing a complete login system with backend database connectivity, using secure and scalable practices. Through practical demonstrations in NetBeans, students gain hands-on experience building real-world applications that interact with a database.
What's included
7 videos4 assignments
This module provides learners with real-world application experience by guiding them through the complete development of two major Java-based systems: an Attendance Management System and an Employee Management System. Learners apply their knowledge of GUI programming, form validation, user input handling, and file/database operations to create fully functional, user-interactive applications. By the end of this module, students will have the skills to design, implement, and test end-to-end desktop software solutions using Java Swing in NetBeans.
What's included
9 videos3 assignments
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